I'm continuing to work on custom content for ...

December 22, 2002 by Adam in NWN1

I'm continuing to work on custom content for the most part. I think of it as broad strokes of the brush while working on a painting. I spent an hour or so this morning putting together a new in-game effect. There's a reason for it, but I won't spoil the surprise. It was fairly tricky, as the animation only showed up in-game, resulting in lengthy trial and errors.

I also put in some sounds for my secret pseudo-tileset. It's looking pretty good and I'm starting to be quite happy with it. I'd love to get one or two creatures that would be appropriate for the area, but there simply isn't anything out there.

There's lots of dialog and details to put in. I'm including some puzzle solving right off the bat, which hopefully won't be too challenging. I included an extremly in-depth hint guide with the first Dreamcatcher module, and I'll probably do the same here.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.