I made the mistake of getting a 20 oz

December 30, 2002 by Adam in NWN1

I made the mistake of getting a 20 oz. Chai tea for lunch yesterday, guaranteeing lack of sleep last night. I dreamt about polygons and placeable items, a sure sign of impending madness. On the up side, I came up with a semi-clever idea that didn't require custom content. Initial tests look good and it'll probably make its way into the module.

I'm spending today working on details, adding dialog for items. There's a scene where the players search a room and clicking on various pieces lets the player enter into dialog with them. It's vaguely adventure-game like, but will hopefully be interesting and not too tricky. I also have some scripted moments where henchmen have to remove/add clothes that I need to make work well (don't get your hopes up - it's quite tame). Back to the grind.

Oh - one more thing. I finally got news back from one of my testers. A few minor bugs, but so far so good. I still want to test the multiplayer aspects, then get the first Dreamcatcher module out the door.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.