Well, I got the sleeping bed issue figured out

January 03, 2003 by Adam in NWN1

Well, I got the sleeping bed issue figured out. It turns out I was editing the wrong model - Bioware left a few "junk" models that looked similar to the real one. I've snuck the new model into the Dreamcatcher 1 module, along with scripts to support it. Should be fun.

The second module is coming along nicely. I did a little work on the opening movie yesterday. I've also put in additional dialog for one of the main NPCs. I tried to make his speech very PC-centric, changing based on their class and chosen henchman. Lots of work.

I did some cleanup on this site as well, adding some DM notes for Shadowlords, putting in a news archive (you should now only see 10 items on this page), and some other minor cleanup issues. My tester completed the module, finding another typo and pointing out a few minor bugs. I may press my 4-year-old into service as a second multiplayer tester, as my normal testers are having a hard time finding the time. Maybe early next week.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.