I was a bad, bad man

January 09, 2003 by Adam in NWN1

I was a bad, bad man. I started up a Dreamcatcher 3 module in the toolset today, trying out a few of my stranger ideas. I think they will actually work, which is a good sign. Still, I should be focusing my energy on the second module.

I worked on the death scripts, making sure something happens when you die. I also put in more placeables and dialog. I also did some more work on the introduction movie, which is fun to work with. The critical path is shaping up nicely - I think you can go from the beginning of the game through 80% of it.

This weekend I've made a promise to myself to complete the multiplayer test of Dreamcatcher 1. I'm going to do my best to get it released Saturday or Sunday, as it's driving me nuts that it's simply sitting waiting to be released. My multiplayer testers don't want to do it this Friday due to the new Farscape episode. Sigh.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.