Well, I've started doing more wild and crazy ...

February 12, 2003 by Adam in NWN1

Well, I've started doing more wild and crazy things. Now I'm overwriting the base animation file, trying to create new animations for the PCs. If you look closely at this screenshot, you'll notice that this person isn't on the ground. I'll just leave the hint at that and save the surprise.

I did a bunch of work on a complex dialog set. Basically it was a way to get around combat, though it's a tad on the evil side (though there's a semi-non-evil way to do it too). I was also having problems with the generic encounter triggers crashing the game, so I put in my own custom one. It gives me greater control over placement and creature composition, so I'm happy with it. I'll need to take another pass for balancing later. Right now it's a little too easy.

I'm not sure if I'll be able to work on the game much after this morning. To many RL things going on. My subconscious is starting to generate some creative ideas, though. I'll probably jot them down today and make them real later.

I have two more main areas to map out and put in the details, and then we're in the polishing phase. Things seem to have gone more quickly than I had hoped, but I still want to take lots of time to do it right. One of the problems with having two very successful modules is that everyone has high hopes for the third. I still think this will be the best so far. In fact, I worry more about the fourth, which will have near impossible expectations.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.