Lots of work yesterday

February 21, 2003 by Adam in NWN1

Lots of work yesterday. I had a great time putting in even more OnHit weapons. It's amazingly cool to have your sword or arrow hit a target and then do something completely unexpected. My gas arrows took a long while to get right, but they're in there now.

I also started in on the readme file yesterday, documenting every trap, quest, and NPC. It's a huge amount of work, but I'm sure it will save me answering e-mails later on. I also put some work into the journal entries. I have two more scenes to finish up and then I'll basically be feature complete. I have lots of balance issues to resolve, but I'm feeling closer than ever.

I also spent a frustrating hour this morning trying to get pathfinding for Danmar's new tileset to work. I think he gave up in frustration and I'm starting to understand why. I have some more suggestions for him and hopefully it'll help.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.