Not a lot of big changes

March 02, 2003 by Adam in NWN1

Not a lot of big changes. I heard from another tester, who reported some typos and a minor bug. I think I've fixed the hak pak issues that I'm going to fix, so I'll try to upload that and the movie today. I also added another little code snippet that should minimize issues of abuse during the first part of the module. I think I'll wait until Monday, see if there are any pressing issues that my final testers report, then release it.

I think the inspiration for Dreamcatcher 4 hit me. I've been watching Band of Brothers and there are some elements in there that I'd love to take away. Dreamcatcher 3 doesn't have too much combat in it, and I'd like to introduce more for Dreamcatcher 4. I think the key for me is that each combat must be a carefully crafted encounter rather than simply spawning monsters in the right places. I'd like to see objectives for each area, coupled with strong roleplaying and character development. We'll see if I can pull it off, but holding that theme in my head is already starting to generate specific details that I really like.

Finally, for reasons I'm not going to disclose, I'm feeling much more free creating over-the-top custom items. I think I'd like to see oodles of special weapons, missle weapons and the like, mostly in the hands of the enemy, but slowly picked up over time. Should be fun.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.