I whipped up what is hopefully a passable imi...

March 17, 2003 by Adam in NWN1

I whipped up what is hopefully a passable imitation of a Sahuagin. I may tweak it a bit more so that it doesn't look so much like a lizardman. The tail turned out reasonably well, for a dangly protrusion with no animation, though the coloring is iffy and the assorted fins were hard to do. Notice the trident, though. More good fun.

I also worked on a custom trap yesterday, plus came up for a good idea for one while tromping through the woods with Sam. Speaking of Sam, we played through another module, The Vethboro Dragon. It was somewhat short, but I enjoyed the custom content and dialog. The only bug I ran into was that only the person talking to the NPC was moved to the Inn at the end, instead of the whole party. Troubleshooting multiplayer issues is often hard for developers. I was basically forced to buy a second copy of the game in order to test such things.

Sam, of course, had a great time playing. He wanted to play a "different character" from yesterday. This translated into a female half-orc who specialized in Greataxes instead of Greatswords. Totally different.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.