Okay, okay, I got distracted

April 14, 2003 by Adam in NWN1

Okay, okay, I got distracted. I was reading the custom content forum and someone mentioned the lack of flowers and such. I spent parts of Sunday and this morning putting these together. They're low-polycounts and can be liberally sprinkled about. I sort of have a need for this later in the module, but I admit I did it as a bit of a break from the usual. You can see a bigger picture here

I do like the way they turned out. They'll make a nice "flavor" addition to the hills and forests of Evermeet, I think. It's supposed to be one of the more beautiful places on Toril, even though it's been overrun by the forces of evil.

I'm hoping to get more dialog in today. Endless dialog seems to be required for any significant module. I'd also like to start working on getting the castle walls into the module, perhaps laying out some maps. We'll see how it goes.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.