I've been slogging through details this morni...

April 22, 2003 by Adam in NWN1

I've been slogging through details this morning, things like getting the dialog and scripts for this snake altar together. I also worked on creature placement and general testing. Sometimes it's hard to summon the energy to manage all the little details. I'm hoping to finish up the trek across Evermeet sections fairly soon. I have one more area with some complex scripting that I've been putting off, though I probably can't wait too long.

I started in on a secret project last night, then came to the conclusion that I was probably insane for even trying. The polycounts were huge - in the 3000+ range. I may end up rethinking things, though we'll see how it goes.

I'd also like to create some elf models for the keep defense scene that react appropriately to the incoming ballista bolts, catapult boulders, and so on. That means I need to decide if I want to make placeables or full-fledged creatures for the custom animations. Unfortunately, placeables can only have a few animations, but it may be enough.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.