Big deal, you say

May 08, 2003 by Adam in NWN1

Big deal, you say. It's just a gnome holding a sword. Ah, but it's a gnome wizard holding a sword. Big difference.

I spent about an hour yesterday trying to make a weapon that could be used by all. After much fiddling with .2da files, models, and graphics, I finally got it working. Basically, it looks and acts just like a longsword, but anyone can use it. Why that's important, I'll save as a secret for later.

More scripting and dialog yesterday, fleshing out the final area in more detail. I was also working on a custom spawn script, balancing some of the battles a bit to make sure it wasn't too easy or too hard. I have more of the same today. Hopefully I'll have the chance to work on some pseudo-AI for the Summer Palace area.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.