I spent more time yesterday cranking out new ...

June 03, 2003 by Adam in NWN1

I spent more time yesterday cranking out new interior tiles. The first part of the day, I created some variations in my cramped small square room, adding another stone and then a wood variation. I figure they're good for crypt interiors and the like. It avoids the "Dr. Who's Tardis" effect when you've got a small building on the main map and when you go inside, it's huge.

I also spent some time putting together a workshop tile. It's a bit larger than the cramped square room, wood paneled, and has a variety of tools laying about. I'm think it's mostly used by thieves and tinkerers to create small contraptions. I have a use for it in the next campaign, but it should have a variety of applications.

I'm not sure how much time I'll have today. I'd really like to get started on bug fixes for the Shadowlords and Dreamcatcher campaigns. There's a good sized list and it'll take much of the day (and possibly into tomorrow).

For those interested in my life as a player, Sam and I finished Return of Mikaila Chapter 1, a cooperative only module. While the cooperative aspects were occasionally simplistic(there were a lot of variations of lever puzzles), there was a fun sense of satisfaction in working as a team. I tried to have something very similar in Shadowlords 2, but found the players screamed bloody murder when they couldn't figure out how to get through. I've since switched it to allow a single player solution, and I suspect I'll need to for any others I create.

As for Twilight, I yet again failed the first trial, even with the 2 hour extension cheat. I really don't like quests where bad luck can cause you to fail and it takes so much time before you learn if it's time to give up and try again. I turned it over to my nephew who has more patience, and he saved the game after the initial Trials. I may get back to it some day, though, as I hear very good things about it.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.