Yesterday was mostly spent finishing up the a...

July 13, 2003 by Adam in NWN1

Yesterday was mostly spent finishing up the arena group. Yet again I was reminded how hard large modeling projects are. Most of my time was spent recreating the walkmeshes, but I also cleaned up some texture issues along the way. Now I've got to fix shadows, which I may ask for some tips on from the boards.

I made my first potion in the game. Though I've got a bit more scripting and debugging to go, I feel I'm making progress. I have a couple more rooms in the keep to script, though it shouldn't be too hard. The garden needs some growing scripts tied to the heartbeat event. I'm still toying with ideas for the bedroom (though not what you're probably thinking).

I've had a few e-mails about Dreamcatcher and SoU compatibility. I do have a patch of sorts coming out, though it doesn't fix all issues. Using a character with any grenade-like weapons will still crash the game. The new spell effects should be visible, however. At this point, I'm mostly waiting for CODI to release a new version of a creature I'm using. Hopefully it won't be more than a week or so from now.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.