More news from the Dreamcatcher testing crew

August 04, 2003 by Adam in NWN1

More news from the Dreamcatcher testing crew. It appears that there's a bug with the function that equips melee weapons, which ends up breaking Dreamcatcher 3. Frustrating. Hopefully it'll get fixed with the next patch. Otherwise, it looks pretty good.

I created some walls for my Plane of Ice yesterday. It's fairly basic, but it breaks up the monotany a bit. Today I'd like to start making map icons for all the tilesets I've cranked out. At the moment, I think they're all broken except for the Mechanus one.

Probably most importantly, I did a major revision of the plot yesterday. The entire campaign story came together for me as well and I have a good feel for how the entire campaign arc will go. I decided on a three-module campaign for Demon, with each module being fairly large. After all, I wouldn't want to break Planescape's Rule of Three.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.