I continued on my quest to polish up the card...

September 20, 2003 by Adam in NWN1

I continued on my quest to polish up the card game part of the module. I wrote the dialog and scripted the various opponents you can face off against in the Card Emporium. In theory, you can skip large parts of the module and instead win your fame and fortune as a card player. There's also a Creatures champion that you can face off against if you have a certain number of wins. If you beat him consistently, you can become the Creatures champion and win a trophy that brings more power to your spirit gem.

I showed my 13-year-old nephew the card game last night and it immediately got a "cool" reaction. He got excited when I said that I'd let him play test it. It's nice to know that it's not just me that thinks it's neat.

He stumbled across an interesting exploit. It was evidently possible to cast a card multiple times by clicking on it over and over. I've since fixed it, but it raises some interesting flaws in how I thought the scripting engine worked. It's not granular, meaning that everything stops until the script stops running, but rather that you can kick it off multiple times before the object destroys itself. Weird.

I kept forgetting to take a screen shot while I was playing this morning. This one is from a battle with the "animal deck" opponent as you might guess. The dreaded cow armada was waiting to finish me off after the bears and wolves cut through my measly goblin and dwarf defenders.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.