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Well, I'm putting the finishing touches on th...
September 21, 2003 by Adam in NWN1
Well, I'm putting the finishing touches on the Creatures game "quest". I created a trophy this morning so that the player could win something of value to them. I just need to do a bit more scripting and then it's mostly an issue of playtesting and balance.
I also thought out how I'm going to handle the arena after long thought yesterday. The general premise is that I wanted something vaguely like a cockfight where you could pit animals against each other for sport (it's in the bad part of town). I think I have a plan that should keep the players motivated and interested, however. The detailed plan is: - Players can purchase one of several creatures, from the lowly chicken to the almost mythical pseudodragon. The more powerful the creature, the more they cost.
- Once purchased, your animal can be sent to do battle for you in the arena, competing against a range of opponents. The player can select the difficulty of the opponent, with harder ones bringing in greater reward.
- If the animal is victorious, it gains experience. If enough experience is gained, it can gain one or more levels.
- Your creature can be sold at any time and a new one can be purchased.
- To extend the benefit outside the arena, your animal can be summoned via a magic item to aid you for a short time. All the skills they've learned in the arena come into play, you might find them a formidable ally.
That's the plan at this point, though it may all change depending on testing. I think the ability to use your animal outside the arena will make them quite valuable. I'll probably also have the penalty for losing your creature fairly mild, as most players would simply reload anyway.
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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000.
In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.
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