Lots of things going on, it seems

September 25, 2003 by Adam in NWN1

Lots of things going on, it seems. I spent some more time on the arena yesterday, getting things to the point where it was actually fun. The four creature types are in and working, including the pseudodragon which was a bit of a challenge. I still need to balance things quite a bit more, as the different animal types are dramatically mismatched. Setting the cougar's class to rogue looked good on paper, but in arena combat he never really gets a chance to use sneak attack. Also, I need to tweak my CR rating some more, as some of the xp and gold rewards are inappropriate.

Patch 1.32 is out finally! I'm updating away as I type. It means that I'll be able to release the SoU updates to Dreamcatcher 2-4, something I've been waiting a long while to do. There's one check I'd like to make - hopefully I can do it before I head to work this morning.

Update: The patch failed, so I'm downloading the critical rebuild (I hope). It may be another day or two before I update. I suppose I must learn patience about these things.

Anyway, the arena is coming along. My favorite part so far are the fans, who call out funny little things like "Two chickens enter, one chicken leaves" (Mad Max Beyond Thunderdome reference). Great fun.

I've also been reading about the new SetAppearance function coming out with HotU. It's far superior to Polymorph in a number of ways, allowing you to equip armor and weapons and basically act as if you were really you. The down side is that it can't "remember" which body parts you had selected for your player, so it reverts to the first one. This is a bit of an annoyance, so I may reward the player for bearing with me by allowing them to select which humanoid shape they wish to wear - not just their base race. This also provides some opportunity for disguise and intrigue, which sounds entertaining. Still have to figure out the details.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.