The struggle for Chen Village continues

October 08, 2003 by Adam in NWN1

The struggle for Chen Village continues. I finished up the dialog for the bandits yesterday, though there's a few scripting bugs that I need to work out. The coolest part is that I have their AI mostly working. I can give commands to their leader or directly through the chat line. They'll equip ranged or melee weapons, follow me, wait, or use stealth. Hopefully soon they'll be able to advance or retreat through a series of rally points. All very fun.

My plan is that I can use the same general approach for a second "Struggle" area, this time with more of a Celtic feel. I'm hoping that Martin E's tileset will be finished relatively soon, though we'll see how it goes.

I started on the villager dialog yesterday and I've got more to do today. Once I have the good and evil paths finished, I've got to nail down the details with the neutral one. That'll be a bit trickier in some ways, requiring quite a bit of dialog.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.