I was a busy little debugger last night

November 18, 2003 by Adam in NWN1

I was a busy little debugger last night. Jazael sent me the latest version of the card game with untested bug fixes and a new sacrifice method. Now you can simply click on some gallows and select via dialog the creature you want to sacrifice. Works quite well.

At this point, I think I'd like to get it to the CODI QA group to work it over a few times and then get it nicely packaged up for people to play for awhile. As issues pop up, I'll try to clean them up before I integrate it into the Demon module.

Sorry about the web problems yesterday. It looks like one of Microsoft's security patches broke things. It seemed to hold on to user connections over time, which made it hit the 10 user limit for Windows XP Pro. One of these days I should upgrade to a real server. It's just this time consuming thing that I'd like to avoid.

As for progress on the module itself, I have the third faction in the game - the Seekers of Balance. I still need to add in the necessary parts to the first Struggle so that they can walk through it. I'm still waiting on some of the new scripting pieces from HotU. Should be out very soon, though, as it went gold yesterday. Probably December 2nd or so.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.