Yet more tweaking of the card game

November 20, 2003 by Adam in NWN1

Yet more tweaking of the card game. I fixed a couple other bugs yesterday and added some more enhancements. I'm starting to get comfortable with the scripts, which weren't created by me, and getting in to tweak things.

One of my experiments yesterday was to increase the amount of hit points each avatar had. This screenshot is from a test with 200 hit points. It went on for quite some time, being extended by various spells that destroyed many creatures, along with healing spells. We finally ended up littering the playing field with bodies and both running out of cards, something I'd never done before. I'm going to do my next set of tests with 150 hit points. The goal is to make it hard to die if you're unlucky in the first few seconds of the game, but not so high that small creatures are worthless.

I also worked a bunch more on the Chen village area, adding scripting and dialog for the various sides. Hopefully today I'll be able to get in the neutral quest options, which have been dragging on for a bit.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.