Wacky days
November 22, 2003 by Adam in NWN1
Wacky days. I noticed over at the NWVault that they changed the way scores are calculated for the modules and all the Dreamcatcher modules rose to the top. Nifty, I suppose, though I stopped keeping track of ratings a long time ago.
I worked some on the shapechanging scripts, getting things ready for HotU and the new SetAppearance function. It's core to the game, so I'm wanting to get things ready. It's important that it works for the Struggle areas too, as disguise is important for the neutral path. I still have a ton of dialog to write around that choice, but at least I'm getting closer.
As for the main plot, I have one of the sections ready in my brain. I just need to sit down and do it. Hopefully today. Jazael came up with a potential fix for the last big bug of the card game. He's also looking into adding a few more cards. I've also been doing lots of bug fixing based on QA feedback.
On an unrelated note, I finally got Knights of the Old Republic. I had a moment of extreme frustration when it crashed to the desktop when I started it up. Remembering my woes with the latest NWN patch, I found a "no cd" fix, applied it, and it works like a charm. Sad days when the publisher makes life hard on honest customers who happen to have CD drives that the copy protection can't deal with. So far, it's pretty good. It gives me hope that the core NWN engine is solid, as KotOR uses an improved version of it. Little things such as the light glistening off the alien's tentacles look fabulous.
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