I started in on the dialog for the neutral Ch...

December 18, 2003 by Adam in NWN1

I started in on the dialog for the neutral Chen Village path. It's filled with dialog, as it's the "negotiation" approach to solving problems. Unfortunately it means that I've got a lot of typing and scripting to do. I've been afraid to get started, so it felt good to at least begin down that path. I managed to script one of the NPCs fully and have yet to add on to some of the other NPCs.

I'm about ready to take the plunge with the 1.61 patch in a day or two. It's always a bit of a production to do it. Mostly I wanted to make sure the Shadowlords/Dreamcatcher campaigns were relatively stable under 1.32 so that I don't have to make any changes with the new version of the toolset. That makes the client have to be the same version, which is problematic sometimes.

Update: Before I forget, Magnus has graciously posted another of the themes from the upcoming Demon module. You can take a look at his site on his music page.

I also wanted to mention that I was looking at the video footage from Jade Empire yesterday. It's my hope that KotOR and JE are predecessors to the next NWN-style game. I say "NWN-style" because Bioware isn't working on a D&D game currently. With luck, though, the next big RPG will be editable by the community. We'll see how it goes.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.