I've been doing some more major changes to th...

January 10, 2005 by Adam in NWN2

I've been doing some more major changes to the card game code. I think I'm getting close to fixing the problem with the ante not properly removing the card. It's a bit of esoteric coding, involving the creation and destruction of objects, copying inventory about, and other mysteries best left unspoken.

Not to let bugs stop progress, I've made changes to how you select a deck when beginning a game. No longer do you have to put decks in and out of a bag (which is technically impossible now that decks are containers). Now you select your deck from a menu, which should hopefully let you choose which one you'd like to play with. I've got to redo the way multiplayer games start. Basically there's a good chance not much works at the moment.

Though it sounds like I've been ignoring the actual campaign, I worked out a pesky plot issue over the weekend. There's certain outcomes that have to happen at the end, but I wanted the player to be able to make some significant choices on how they get there. This middle part of the game is heavy on morality and choice, hopefully a nice contrast to the earlier and later parts of the game.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.