I've turned my hand to modeling again, though...

April 09, 2005 by Adam in NWN2

I've turned my hand to modeling again, though I'm not as happy with the results as I hoped I'd be. I'm working on another puzzle related placeable. This one's fairly complicated, involving switching out items, rotating dials, and so on. There's some assumed requirements as well - the dials must be flat so that I can rotate the dials via scripting.

The upper area with the cylinders needs some extra work, I think. I want them to be filled with beam emitters to get a flashy electrical effect. I find modeling to be both fun and frustrating at the same time.

The team continues to generate all sorts of goodies, some of which surprise me. Sunjammer, our scripter, ended up composing a guitar piece and will likely write some words to it. Another writer/qa person came aboard yesterday, bringing the team total up to 19.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.