One of the team members pointed out that a sc...

June 01, 2005 by Adam in NWN2

One of the team members pointed out that a scene where a valley was supposed to fill with fire wasn't particularly impressive. I went a little overboard fixing the issue, putting in all sorts of pyrotechnics. It's always fun to set things on fire.

I did a bunch more bug fixing and general cleanup, primarily in the big battle scene. There was a long standing mysterious bug where dialogs would cut out for no apparent reason. It turns out that the NPCs were listening to every silent shout and trying to restart their dialog. On a crowded battlefield, there are endless silent shouts where the AI calls out "I'm dead" or "I'm wounded" in hopes of getting help from allies.

Finally, I did a little more work on camera angles in general. There were a couple scenes where if you were unlucky the camera could completely block the view of what you were looking at.

It's nice to polish things up. I'm still hoping I can work more on level 3 today. It's been calling to me for attention for awhile.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.