I've been working on a particularly difficult...

June 07, 2005 by Adam in NWN2

I've been working on a particularly difficult cutscene/encounter. I think most of the big bugs are worked out, though there's plenty of polishing to do.

I also find I'm running into some technical obstacles. While I'd like to do is to be able to let the player control some of the henchmen for periods of time. While it looks like that's possible in NWN2, it's extremely hard to pull off for the prototype in NWN.

I may end up putting in a cutscene with an eye to replacing it for the real game. If I'm really brave, I might try some of the wacky workarounds that give you pseudo henchman control. If only the approach didn't scare me so much.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.