I got the first of the flintlocks in the game

June 20, 2005 by Adam in NWN2

I got the first of the flintlocks in the game. I spent a long while getting things just right. Smoke and a burst of flame is ejected from the front while it's firing. I thought about animating the lock mechanism, but that's likely something that most people couldn't properly see.

The next step is to work in the scripting. As it is right now, it's quite powerful and I'd like to have some lengthy reload times in between. I'm thinking I want to have a powder horn item to used during the reload process. Early in the campaign, gunpowder is fairly hard to get and the quality of the shot is poor. Later on, things will improve.

I've also been thinking about the AI aspect of flintlocks. I'm thinking that if an NPC is given a flintlock, I'd like them to reload and equip it as needed, then switch to an appropriate melee weapon. We'll see if I can get that working too.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.