I spent a good chunk of yesterday documenting...

July 04, 2005 by Adam in NWN2

I spent a good chunk of yesterday documenting all my thoughts and knowledge on the new Pirate Cards game the team is tackling. Some aspects are fairly ambitious, but I'm hopeful it'll go smoothly. I whipped up a quick web application for people to look at existing cards and suggest new names and such.

I also ran across a highly annoying bug in the custom tileset I'm using for the prototype. Enemies can see and fire ranged weapons through walls. It's due to the way the walkmesh was set up. Unfortunately redoing the entire walkmesh for all the tiles sounds a bit daunting. I may just hit the main ones so that my QA folks don't strangle me.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.