It's admittedly difficult to keep up with Razvan

October 05, 2005 by Adam in NWN2

It's admittedly difficult to keep up with Razvan. He seems to crank out a new model each day. Of course, they still need to be textured and put into a game, but it's nice to have that library of interesting things to draw from.

I worked on dialog for the second module a bit. The first few scenes are rather interesting, and I'm trying to work in a fair bit of humor. Of course, this isn't a romantic comedy, though I suppose it has those elements, along with horror, action, and high adventure.

The Independent Games Festival is holding a mod competition and I was sorely tempted to submit my work for NWN. The catch is that I'd have to "own" all the content, which is basically impossible to ensure. For every module, I've used outside content of some sort. I couldn't really accept any prize money knowing that dozens of other people deserved a piece of it. Anyway, it's nice to remain part of the community and focus on what I love - making fun games and enjoying myself in the process.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.