The weekend was amazingly busy for me, though...

October 31, 2005 by Adam in NWN2

The weekend was amazingly busy for me, though I still managed to work on the project a bit. On Friday I worked more on the Mad Hatter sidequest for the second module. On Saturday I began in on Daniel's first romance dialog, which includes some fun twists. Yesterday I began going through all the great work of the musicians and adding them into the proper places in the game. This morning I looked through all the QA notes and started in on bug fixing again.

I also have an all-in-one installer that I put together. The total size of the first module is 38 MB in size, which seems pretty large. I suspect the bulk is the music files and tilesets. Once we get voice acting in there, it'll likely balloon to massive proportions.

As for today, I'm hoping to fix a bug with the translator tool that I've been sitting on for awhile. With luck, I'll get some time with the second module, which is shaping up to be rather fun. Ideally I'll put in the first couple scenes so that players can actually get from the start to Port Brighton proper.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.