Well, it took a good long while, but I'm near...
November 04, 2005 by Adam in NWN2
Well, it took a good long while, but I'm nearly happy with the way the manor is turning out. I've opted for fairly traditional textures, as well as a few windows to brighten up the place. Now the trick will be getting it into the prototype. Since it's nearly 10,000 polygons, it'll crash the browser unless I shrink things down quite a bit.
When I said I was done withe the Mad Hatter quest, I wasn't quite truthful. It turns out I needed some journal entries, more dialog to finish up the quest in several different ways. I want to give opportunities for the PC to lie, be truthful, act generous, or try to squeeze a few extra gold out of an NPC. Little touches like that put the role playing in an RPG, so I don't mind too much.
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