I'm having a great time with the new subquest...

November 29, 2005 by Adam in NWN2

I'm having a great time with the new subquest I'm working on. It's fairly amusing and hits all the proper piratey tones. I think I'm about halfway through getting it ready. Last night I put in assorted grave digging activities, as well as a way for good aligned characters to atone for their actions. Mostly I wanted all players to be able to experience this fun little activity, though good characters have to pay a steep price for their entertainment.

It looks like GingerBeer finished up his recordings of Robert, though I've yet to listen to it. I'm hoping to start getting the other voice actor's work trickling in soon. After that, it's up to someone to start doing all the post-processing work and then getting it into the game.

I did some more work on the first module as well, continuing to work on debugging, adding more polish, and a short dialog. The QA department is rarely mentioned in game interviews, but in my opinion quality QA staff can make or break a game. Think of them as editors for a newspaper, not just finding bugs, but providing feedback on what works and what doesn't.

As for today, I'll likely be doing more detailed bug fixing on the first module and wrapping up my tattoo quest. Part of it involves another island which isn't mapped out yet. I'm also working with Sunjammer on getting the world map integrated. For now I'll probably cheat and bury the treasure next to the NPC that gives the quest.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.