I'm sick as a dog today, surviving by way of ...

January 28, 2006 by Adam in NWN2

I'm sick as a dog today, surviving by way of painkillers and way too much caffiene. Add watching the kids for the weekend while my wife's out of town, and the chances of working on the project get pretty slim.

Friday was fairly productive, though. I got more sound clips from the voice actors and added them into the Firestarter module. The lengthy Proctor dialog for the first module was finished up as well, though I haven't managed to download the thing yet.

It brings up an important issue. The sound files we're creating are simply massive. With luck we can use mp3 or a similar compressed format for the voice clips. At the moment, we're stuck with wav files, which are ending up being hundreds of megabytes in size. I think we're going to end up creating a "big" and "light" version just for development, otherwise our dial-up team members will be stuck passing CDs around.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.