Today's picture is of Danmar's latest lighthouse

May 04, 2006 by Adam in NWN2

Today's picture is of Danmar's latest lighthouse. In theory we have three light houses in the game, though only one is textured. For a seafaring game, three seems like a nice number.

I finished attaching Heather's voice clips to the dialog yesterday. It was a fun experience and I can't wait to see what else magically appears in my in box next. Last I heard, Daniel's dialog was recorded, but not yet processed. It's terribly exciting.

I worked on the module myself, mostly on dialog and a bit of scripting. I'm thinking the two henchmen romances (with other NPCs) is essentially finished at this point, as are the endings (minus some necessary scripting). Next on my list is to work more on the player romances. Right now there are "romantic moments", but they're not tied together particularly well. The two main companions also have no non-triggered dialog to speak of. After the first module, they clearly need many more opportunities to interact.

Update: As an aside, I put together a little analysis of the newly released movies. It's mostly technical, picking apart the game engine a bit, but might be of interest to folks.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.