The amazing videos continue

May 21, 2006 by Adam in NWN2

The amazing videos continue. I'm loving all the details that are coming out about the toolset. Today's little Flash thingie shows off some of the house placeables we'll see in the game. I even noticed a little rural lighthouse, which looked like a promising addition to the mix.

As for yesterday's work, you can see the I've added in a section for each module of the campaign. Even though a lot of story details haven't been finalized, what you see is my overall plan for things. I'll try to put up some "extras" on each page, such as renders, maps, or whatever I can throw together. It may be awhile, as I do have a campaign to build. Making pretty web pages is just an occasional distraction.

I started putting developer commentary into the second module. I also started spec'ing out a solution to a little problem I have. In order to make areas feel like a big city, I want to have a fair number of houses scattered about. On the other hand, I don't want them to be entirely useless "off limits" houses. I'm leaning towards creating a few little adventure areas for players who favor rogues, and putting in some deliberate stealth gameplay. The tricky part would be the resident AI, making sure they behave in a somewhat expected fashion when their house is being burglarized.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.