It was an incredibly productive day yesterday

August 31, 2006 by Adam in NWN2

It was an incredibly productive day yesterday. For starters, there was a new patch, which added visible cloaks to the game. They were so cool looking that I immediately dropped everything and started adding some cloaks into the module. Following up with my deity-specific items, I added four more in, bringing the total up to seven. I think I have most of the alignments covered, and will likely add a few more in later. I'll probably add a generic one specific to whatever deity the player has, just so players who picked weird ones doesn't feel left out.

Each of those deity related items has a "conversion" dialog attached to them. While short, they each took a bit of writing. Hopefully those who convert to Bane feel their dark souls are truly lost.

In any case, I ended up updating every module and a couple of the hak packs to get the cloaks working right. It felt like time well spent, though there was a fair amount of file shuffling required.

Finally, I worked hard on the introduction to the third module, adding some coding this morning so that everything worked properly. I now feel I could start working on all sorts of things for the third module - the last main quest, side quests, or the grand finale. I'm giddy with excitement, trying to decide what to start next.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.