The debugging continues

December 23, 2006 by Adam in NWN2

The debugging continues. There's entire levels that I haven't looked at with any detail, and sure enough there's massive bugs. Here's some sample ones, just to give you a feel for what I've been up to:
- Three doors placed in a single doorway
- Placeable sounds broken
- Journal entries not working
- Rename Armoire to Dumbwaiter
- Door near theater goes to nothing
The list goes on and on.

Fortunately I took care of a bunch of those bugs yesterday and this morning. Our car trip got delayed, so I spent what time I could working on the module. All the bugs above are fixed, though I have some trickier ones still ahead. Maybe in between the Christmas festivities I can sneak in some more debug time.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.