I did some fiddling with the heads of a coupl...

January 02, 2007 by Adam in NWN2

I did some fiddling with the heads of a couple key NPCs. The custom NPC heads that come with the game have a nicer range of skin tones, in my opinion. It also gives me the option of subtly modifying the heads later on, which might be fun.

I'm a full-time parent this week, so finding development time is even more of a challenge than usual. I managed to run through the final battle several times, getting things working as expected. It's a tough fight, and players who are cautious will have an easier time of it. The trap setting was especially challenging without the CreateTrapAtLocation function, but I managed to cobble something reasonable together. The hardest opponents are the firebomb-throwing Slithers, which can wipe out the party in moments.

I'm running out of areas that are untested. The lab area probably needs some looking after, as do the other parts of the sixth level. Other parts of the game need polish, especially the cutscenes now that I've figured out how to properly fade the camera. Progress continues to be steady.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.