More game-stopping bugs

January 15, 2007 by Adam in NWN2

More game-stopping bugs. I finally got around to testing through a section of the game I hadn't really touched before. Sure enough, there were all sorts of issues. In one case, a custom floor I'd put down in an area was unwalkable. In another, a cutscene fired but never finished. Now I'm wrestling with a ladder that's supposed to allow easy travel between levels, but doesn't actually do anything.

The good news is I think this is the last of the mostly untested sections of the game. Hopefully I can get this level's kinks worked out, polish up the end a bit more, and get this monstrosity to QA to find out what horrible mistakes I've missed.

I also treated myself again and got into the third act of the official campaign. I wish I had more time to play, as I'm starting to really enjoy it.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.