Yesterday was crazy busy, as it gets sometimes

April 04, 2007 by Adam in NWN2

Yesterday was crazy busy, as it gets sometimes. I did manage to put together multiple packages of the different versions of a release candidate. I have the full NWN2 version at 123 MB, a smaller NWN2 version at 35 MB (no sound, music, or load screens), a huge 200+ MB NWN1 prototype, and a smaller 16 MB NWN1 prototype (no sound or music). All that means that I am indeed ready for folks to do a quick beta test before release. Hopefully the various sizes and versions will let just about everyone give it a try. The NWN1 prototype will certainly have bugs, but it would be nice to know that people can actually install and play it.

In order to download and play the beta, send me an e-mail and I'll get you the files. I'll probably keep it open until Friday afternoon, then let people play all weekend. Assuming all goes well, my hope is to release early next week. If not, well, we might do another round of testing.

To top it off, I woke up at 4:30 am this morning and worked on a promo video for the module to include with an upcoming Vault interview. As I worked on it, I found myself feeling a great pride. It wasn't for myself, but rather for all the people who had worked on the game over the years. I ended up highlighting the voice acting, a number of Razvan's models, Evil Mulder's music, and Sunjammer's puzzles and SAGE system. As of late I've been highlighting the QA efforts of PJJ and Bjarne, but it really has been a team effort for these last few years. It feels wonderful seeing things finally come to fruition.

On a closing note, our old project manager Lizabeth and her husband Ove are expecting a second child. She stepped down when she became pregnant with her first. It's funny to think that during the development process of the first module, a couple babies were conceived. Congratulations to them both.

Update: The promo madness has begun. Here's a new interview.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.