I had a few somewhat serious issues reported ...

April 06, 2007 by Adam in NWN2

I had a few somewhat serious issues reported yesterday, so I did some quick fixing and created a new build. For you testers out there, check your e-mail for the latest download instructions. Hopefully none of my fixes created more bugs, which is always a worry at this stage in the game. I did some spot testing, but didn't have the time for a full walkthrough.

I still have a few more reports to read, but it's nice to see a bunch of people checking for last minute bugs. Hopefully it's going well. The folks at Obsidian wanted a peek too, and I was happy to oblige. It looks like next week will be the week of Vault interviews, movies, and screenshots too. It looks like I'm getting increasingly committed to "about a week" for releasing this thing.

It also looks like Obsidian is hosting a module building contest. I'm tempted to join, as the Bioware writing contest was very motivational. I'd be making something I could later reuse for Dark Waters, of course. The time frame is pretty tight, though, and time these days is at a premium. We'll see how it goes.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.