I finally packaged up and uploaded the 1

May 12, 2007 by Adam in NWN2

I finally packaged up and uploaded the 1.04 beta patch. It's on Megaupload, which is sometimes slow, but it's hard to beat free. I haven't fully tested the patch, but the changes are fairly straightforward. If someone could run through it and e-mail me, that would be great. Here's the list of fixes:

* Changed the way the "touch the gems" line in the End of Days cutscene worked to make it more robust.
* Changed the "shadowy woman" psionic trap in the labs so the dialog is more robust.
* Made secret door on Level 4 unpickable.
* When Heather or Daniel join the PC, always set their XP to the player's.
* Fixed an incorrect tile in the Maintenance area.

In terms of the second release, I set up the basics for the three final modules, two islands and an all purpose cutscene module. Currently I'm working on the elven home of Woodhaven, which is going to take a bit of work. Large outdoor areas require a lot of effort to make look nice. My guess is that it'll take a few days to get looking right.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.