Firestarter is feeling pretty well polished a...

June 06, 2007 by Adam in NWN2

Firestarter is feeling pretty well polished at this point. The most amusing bug is when one of the NPCs had their voice sound like a chipmunk. It turns out that the original WAV file was recorded at 22kHz instead of 44kHz, which was fairly painlessly fixed.

I had a good idea about the High Seas mini-game this morning. Right now the system is broken due to a scripting bug in NWN2 that's specific to stores. I temporarily changed cargo holds from a store to a placeable, but decided that having them as creatures would work best. Right now managing cargo is complicated, but if I add them as a temporary party member, it should be a simple drag and drop.

Of course, none of that is working now. I started diving into High Seas and found all manner of bugs I need to fix. We'll see if I can get things sorted out today.

Finally, my sister is in town for the day and I'm hoping to steal her away to do some voice recording. She has a lovely voice and my plan is to see how much work I can get out of her while she's here.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.