Well, it's been two steps forward and one ste...

July 08, 2007 by Adam in NWN2

Well, it's been two steps forward and one step back as of late. I got a ton of voices into the game, which sound really good. Unfortunately there's something horribly wrong with the lip synch animation files, causing them to crash whenever they're played.

I also started to look closely at the end of the module, making sure the proper conversations fired and the right information got to the next act in the campaign. It turns out there was a lot of work to be done. The hardest part is the ship cargo contents. I went through a bunch of different approaches, one of which resulted in endless cargo containers spawning around me.

I think I have a solution in place, essentially making the cargo containers part of the roster of characters that get moved from place to place. It's a little tricky, but seems to work reasonably well. I did a quick test by putting stuff in my cargo hold, leaving the module, returning, and having it magically appear, complete with the right inventory.

Now I just need to sort out the lip synch issue and polish up the end module code. Slowly getting there, as always.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.