After nearly a week of not touching the tools...

July 28, 2007 by Adam in NWN2

After nearly a week of not touching the toolset, I woke up at five this morning, rolled up my sleeves, and started in on things. I need to remind myself that there's no way I can actually fix all bugs at once. At this point, I've fixed precisely two bugs. The first was a tricky custom content issue involving people having a hard time opening the door to the Black Spot. The second was having companions leave you for a certain quest (they didn't before, now they do).

I also need to put together some actual instructions instead of popping up an empty text file during the install. I think some of the testers problems may be due to the second module being installed first and the first module being installed second. Odds are, files will get overwritten with older version and all sorts of problems could happen.

I have the kids all myself this weekend, so I'm not sure about my free time situation. Perhaps I can sneak in a little debugging during their afternoon quiet time.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.