Debugging continues

August 02, 2007 by Adam in NWN2

Debugging continues. This morning I went through and polished up the duel scene. It's pretty fun, even though I keep losing. There were a couple very serious bugs, the first being that it didn't start at all. The second was more comical. After being shot, my faithful companions decided to take out their aggression on the magistrate overseeing the event. I changed the scripts so that the module itself was applying damage to the player instead of the magistrate and it worked just fine.

I still have a good chunk of issues to sort through, but I'm feeling relatively good about the progress of things. I'm also cleaning up issues I find along the way, such as scripts that aren't compiling properly and the like.

Slowly getting there.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.