I continue to work on the High Seas system, a...

August 11, 2007 by Adam in NWN2

I continue to work on the High Seas system, along with a variety of other miscellaneous bugs. Yesterday I finished sorting through several days of bug reports, from typos to weird scripting issues. You can now go from the High Seas module to the Woodhaven module and back again. Before, well, you didn't quite end up where you were supposed to.

There's still work to be done. I did a quick test and discovered that if I get sunk while on the High Seas map, I get stuck forever. There's also some additional bugs waiting for the 1.07 NWN2 patch, such as all the inventory management functions.

Derek also got a bunch of Jack dialog to me. He's the (occasionally) lovable scoundrel, and a possible love interest for Heather. I still have some dialog to record and more to chop up and add. Still, it seems like it's all coming together, slowly but surely.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.