I sunk in a tremendous amount of time yesterd...

September 10, 2007 by Adam in NWN2

I sunk in a tremendous amount of time yesterday, mostly testing global variable things. It turns out my problems had nothing to do with the Save and LoadGlobalInt. Instead, it looks like the campaign file that ties all the modules together was screwed up. I carefully went through re-linking modules and miraculously things started working as expected again.

After all my hard work, it seems that the Sweet Lady now magically appears. Of course, sending Heather over had some consequences, both horrible and comedic. Jack returned her as a werewolf, which made me giggle for awhile. I fixed the bug, though it was with a touch of regret.

I continue to have ideas for a High Seas GUI system, something that allows trading, repairing ships, managing crew, and so on. I'll probably spend time today sketching out ideas.

Eventually, of course, I need to get back to the QA reports. They call me like a siren, promising sweet, sweet love, but offering only sorrow and suffering. Okay, it's not that bad, but I feel like waxing poetic on occasion.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.