I dreamed about the GUI last night, a sure si...

September 23, 2007 by Adam in NWN2

I dreamed about the GUI last night, a sure sign that I've been working far too long on this one aspect of the game. The good news is that I think I've resolved the last of the issues and added in the features that I want. There's still some potential issues, but they're pretty obscure and should only happen rarely. It's possible, for example, to load up on over nine crew types and not be able to see them all for selling. There's workarounds, but most people probably won't have to deal with it.

I decided to enjoy the fruits of my labors and head out upon the sea. It was a beautiful night for sailing, the full moon shimmering on the water and the Port Brighton lighthouse shining in the distance. It made me feel like these last couple weeks of coding GUIs was worthwhile.

I still want to tweak the ship to ship combat some more. Enemy ships aren't behaving as expected and I'm not sure why. Somewhere along the way their turning scripts got wacky, I suspect. There's always more to do.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.