I spent a bunch of time working on the under ...

October 28, 2007 by Adam in NWN2

I spent a bunch of time working on the under water area. It takes a huge amount of work, painting down textures, creating tipped buildings, and generally making things look underwaterish. I tried to get light patterns on the bottom of the sea floor, but couldn't quite get it right.

I finally decided to test out my work, but couldn't get the module to load. I stripped out the imported areas, leaving my new area intact. It loaded just fine this time.

Amusingly enough, all the scripts kicked in and soon enough I found myself the target of assorted enemy subs. Torpedoes started homing in on my poor little PC, explosions all around me. It's a good sign, even though this was a very preliminary test.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.